The engine shows a give or take attitude, where every process has its price and requires other actions. Otherwise, a significant amount of work would perform solely with one system. Meticulous choice of libraries dedicated to certain platforms, or – to an extent – accepting the limitations of the engine is an inseparable part of Unity developers’ life. Older app releases often can’t be seamlessly transferred into, for example, iOS, as their builds are based on too many solutions depending on the Android system (or any other platform, being their “home port”, for which they were primarily developed). The compliance doesn’t occur automatically but stems from skillful development and implementation. Projects built with the engine are compatible with various platforms, devices, and operating systems. Theoretically, it is, but the reality is a bit harsh. Intuitively, the CI/CD, as a widely adopted set of practices aimed at improving the software creation process, should be commonly enabled without obstacles. It’s used to automate the software development process, facilitating code creation and testing (that’s the CI part), and in the end – a secure deployment of the brand new version of the product (CD).ĬI/CD is important to quality software development as it helps accelerate the process and eliminate errors and defects, delivering a better product faster. The process requires easy access to single shared repositories, where the code can be integrated continuously. The CI/CD pipeline is a set of actions performed to deliver a digital product or its new version. The approach is aimed at early detection of possible malfunctions and allowing rapid response, improving the process flow.Ĭontinuous Development (CD) is an umbrella term, covering topics such as CI, continuous testing, continuous delivery, and continuous deployment. Continuous Integration/Continuous DevelopmentĬontinuous Integration (CI) is an approach in software development, involving immediate testing and reporting of frequent, stand-alone changes.
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